I've been a little behind in my blog posts this year because I've been spending my time learning. In addition to reviewing some of my old Schoolism classes, I took on some new ones over at Skillshare. Some classes include designing patterns—one in Photoshop, the other in Illustrator. I'm still trying to decide which best fits my workflow but now I have more options. I always thought that some of my character designs might potentially work well either as patterns or standalone images on products. I'll let you be the judge! :)
I've been busy working on a few projects in development but this is something I can share. My friend, Robert Iveniuk asked me to help him pitch a short comic called The Ruins with animals as the main characters. He knows my soft spot.
Below are my interpretations of his characters: Kirby, a Schnauzer; Penny, a Beagle; and Gordon, an adorable Chow Chow, along with a group of hungry raccoons they encounter. I understand that the story is to be in black and white but I couldn't help but want to see what they would look like in colour.
Update: Although our pitch did not make the final cut, (there were a large volume of submissions to the publisher) this doesn't necessarily mean that we won't do something with this in the future. In the meanwhile, I have been busy with other projects and commissions. I hope to share some of them soon.
Now that the My Beloved Monster comic is out of the way, I thought I'd get back to where I left off in my Gesture Drawing class. Week 6 was about Extrapolation. In gesture drawing, it is the process of seeing beyond the surface of what's in front of you and drawing out the idea behind the pose onto another physiology. Week 5's homework of studying the anatomy of an animal of our choosing got us ready for this.
For our first assignment, we were to select 10 of our favourite examples of extrapolation from either animated or live action films where the animals show emotions and mannerisms we can relate to. We had to be careful not to select poses where they were overly anthropomorphized. I chose some of my favourite animal characters from Disney and one from Sony Pictures. It kind of makes me want to watch these movies all over again. These characters are so memorable and enjoyable to watch.
The second part of the homework assignment was to take the idea behind the model's pose and draw it using our chosen animal instead.
Some of these poses were more challenging than others and took longer than I thought. After using some of these principles on my recent comic book with a cat character, it made me see the value in this exercise coming up with body language for the cat on my own.